No but just like the legend of Leonardo DaVinci once when on his naturesque expeditions, he entered a cave which was a de facto wormhole. So Lorien went both back and forth in time and saw every knife that there ever was and everything that there will ever be. What seemed to him as a 30 min wanderlust, was in fact a 130 year absentia! When he came back, he recognized no one and no one remembered him. Let Lorien be Lorien.
I love this^
for the record, Bob, I've never been a lurker! I opened my fat mouth within moments of signing up for BF, and it's all the trouble I've gotten into as a result of that that's lead me to learning some new and interesting things
Thanks for you kind words, Bob, as always I'm humbled by your compliments
it was a little surreal seeing the photo of that RJ ZT- my concept drawing was very very close in places that mattered. Got me to thinking about little features such as thumb ramps...I have mixed feelings about them, but like any specific feature, when they're done properly I love em. RJ knows what that feature is meant to do, Bill Harsey knows too, but most of what I see out there kind of misses the whole point and maybe the reason for that is to create a distinctive look. Many look distinctive, alright, but....
I guess what I'm trying to say here is that there are a limited number of ways to approach designing various features into a knife, and that within those limited number of possibilities, there are more ways to cock it up than there are to do it right. The way that I approach designing knives has more to do with getting things right, from a user interface pov, than from coming up with something truly unique looking
at any rate, I appreciate all the props and observations. I've already changed this rough sketch very slightly, and it looks almost like a different knife, to my eye at least. More useful now, so I can safely say that your guys' input has had a positive impact on the direction this design is taking. Thanks!