rodriguez7
Gila wilderness knife works
- Joined
- Feb 1, 2009
- Messages
- 1,428
just curious if you've settled on the final product. I may have missed it somewhere , but figured I'd ask. And can we get some pics please?
I think we have settled on a final design. We incorporated some changes in the tang and handle shaping based on feedback from Lorien, and he helped us confirm some details on the blade geometry so we have started cutting chips on this project. There is 3V in a machine right now.
The will be the first project where the bevels are milled on the new Mori, I'm pretty stoked about it.
^^^in addition to seeing the changes, hopefully Nathan the Machinist will elaborate why they were incorporated.
The scales geometry is modeled using NURBS spline geometry and ISDX surfacing rather than just a variable section sweep and rounds etc. This is a little more time consuming to set up and it is easy to make a gross cat turd of a design like this, but it gives us the ability to make very specific tweaks in specific areas. We narrowed the geometry in specific areas to reduce grip circumference a hair in a few spots allowing it to overall fill in the hand better to lock in during extended push cutting like you'd do shaving ends into points etc.
The butt flair was rounded some to allow the knife to be held in a three finger grip. This extends reach and actually makes this relatively compact knife work reasonably well as a compact chopper. I know, I was skeptical at first too, but once you try it, it makes perfect sense. We're on revision 9 on the grip.
The plunge radius on the blade was changed from a constant radius to a C2 curvature continuous blend so instead of an instantaneous change in rate of curvature it's a little more gradual.
These are all subtle tweaks.